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 June 19th, 2009 (Development Day 4)

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Aaron
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Aaron


Posts : 73
Join date : 2009-06-08
Age : 33
Location : Delaware

June 19th, 2009 (Development Day 4) Empty
PostSubject: June 19th, 2009 (Development Day 4)   June 19th, 2009 (Development Day 4) Icon_minitime1Fri Jun 19, 2009 9:38 pm

Very worn out, small update for today...

clsNPC.cls
Code:
'// [June 19th, 2009 Update]
'// - Optimized function Is_Blocked_By_Player(Map_Num, Direction)
'// - Optimized function Is_Blocked_By_NPC(Map_Num, ID, Direction)
'// - Creation of incomplete sub Death

clsPlayer.cls
Code:
'// [June 19th, 2009 Update]
'// - Optimized function Is_Blocked_By_NPC(Map_Num, ID, Direction)
'// - Creation of incomplete sub Death
'// - Optimized function Move(Spacebar_Down, Direction)
'// - Creation of incomplete sub Melee_Attack(Direction, ID)

modRender.bas
Code:
'// [June 19th, 2009 Update]
'// - Creation and completion of sub Render_NPC

Note: New tiles are currently in the making. I am doing them at the moment rather then programming, which is also a reason why the programming related updates were slim today.

Following Tiles Were Created:

Regular Grass Tile
Dead Grass Tile
Desert Sand Tile
Dungeon Dirt Tile
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