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 June 24th, 2009 (Development Day 8)

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Posts : 73
Join date : 2009-06-08
Age : 28
Location : Delaware

June 24th, 2009 (Development Day 8) Empty
PostSubject: June 24th, 2009 (Development Day 8)   June 24th, 2009 (Development Day 8) Icon_minitime1Wed Jun 24, 2009 10:19 pm

'// [June 24th, 2009 Update]
'// - Creating of UDT: Damage_Type
'// - Updated UDT: Item_Type
'// - Creation and completion of function Return_Min_Damage
'// - Creation and completion of function Return_Max_Damage
'// [June 24th, 2009 Update]
'// - Updated function Melee_Damage(Total_POW, NPC_DFT)

While today's updates were fairly slim, this is because of a few little things that went on in life. So do not think that I didn't do what I could to work hard today even if I did decide to call it early tonight. Instead, I took the time to run somewhere in real life to work towards finding employment. After that, I took an hour or so to teach Keith, a member of the boards and real life friend, a few things about Visual Basic 6. Then took some time to play Anarchy Online with him, as well as write up all that I taught Keith into a single post on the forums.

You can find the post spoken about in the previous text by clicking HERE.

Sorry for slacking,
Aaron Bartlett - Lead Developer
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June 24th, 2009 (Development Day 8)
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