Aaron Admin
Posts : 73 Join date : 2009-06-08 Age : 33 Location : Delaware
| Subject: June 16th, 2009 (Development Day 2) Tue Jun 16, 2009 11:56 am | |
| clsPlayer.cls - Code:
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'// [June 16th, 2009 Update] '// - Optimization of sub Move(Control_Down, Direction) '// - Completion of function Is_Blocked_By_NPC(Map_Num, ID, Direction) '// - Creation and completion of function Return_Map_Num '// - Creation and completion of function Return_Loc_X '// - Creation and completion of function Return_Loc_Y '// - Modified Statistics_Type UDT '// - Creation and completion of function Return_Level '// - Creation and completion of function Return_Skill_ID(Slot) '// - Creation and completion of function Calculate_EXP_Increase(Player_Level, NPC_Level) '// - Creation and completion of sub Increase_EXP '// - Creation and completion of sub Increase_Level '// - Creation and completion of function Return_POW(Item_POW) '// - Creation and completion of function Return_END(Item_END) '// - Creation and completion of function Return_DFT(Item_DFT) '// - Creation and completion of function Return_SPI(Item_SPI) '// - Creation and completion of function Return_CHR(Item_CHR) clsNPC.cls - Code:
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'// Name: clsNPC.cls '// Created: June 16th, 2009 '// Creator: Aaron Bartlett '// Description: Class module for the non-player character. '// Gives access to information and actions. '// '// [June 16th, 2009 Update] '// - Creation of following UDT's '// 1. NPC_Type '// 2. Pre_Vitals_Type '// 3. Vitals_Type '// 4. Statistics_Type '// 5. Skills_Type '// 6. Location_Type '// '// - Creation and completion of function Return_Map_Num '// - Creation and completion of function Return_Loc_X '// - Creation and completion of function Return_Loc_Y '// - Creation of incomplete sub Move(Direction) '// - Creation of incomplete function Is_Blocked_By_Tile(Direction) '// - Creation and completion of function Is_Blocked_By_Player(Map_Num, Direction) '// - Creation of incomplete sub Lose_Hit_Points(Amount) '// - Creation and completion of function Is_Blocked_By_NPC(Map_Num, ID, Direction) '// - Creation and completion of sub Lose_Spirit_Points(Amount) '// - Creation and completion of function Return_Skill_ID(Slot) '// - Creation and completion of function Return_AI_Type(AI_Type) '// - Creation and completion of function Return_POW '// - Creation and completion of function Return_END '// - Creation and completion of function Return_DFT '// - Creation and completion of function Return_SPI modConstants.bas - Code:
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'// Name: modConstants.bas '// Created: June 16th, 2009 '// Creator: Aaron Bartlett '// Description: Module that holds all in-game constant values. '// '// [June 16th, 2009 Update] '// - Added Constants '// 1. NPC_Max '// 2. Skill_Max '// 3. Item_Max modRender.bas - Code:
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'// Name: modRender.bas '// Created: June 16th, 2009 '// Creator: Aaron Bartlett '// Description: Holds all sequences for in-game graphical rendering for preparation '// to be called within the main game loop. '// '// [June 16th, 2009 Update] '// - Rendering sequences moved from modMain to modRender '// 1. Render_GUI '// 2. Render_Map '// 3. Render_Sprite | |
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