Aaron Admin
Posts : 73 Join date : 2009-06-08 Age : 33 Location : Delaware
| Subject: June 21st, 2009 (Development Day 6) Sun Jun 21, 2009 4:02 am | |
| Skill Bar PreviewTargeting Ring / NPC HP BarmodRender.bas - Code:
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'// [June 21st, 2009 Update] '// - Updating sub Render_GUI, now also renders '// 1. Skill Bar '// 2. NPC Hit Point Bar Under NPC '// 3. Targeting Ring, color varies according to npc level against player modDeclare.bas - Code:
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'// [June 21st, 2009 Update] '// - Added Declarations '// 1. Space_Bar_Down (Boolean) '// 2. Hide_All_GUI (Boolean) clsNPC.cls - Code:
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'// [June 21st, 2009 Update] '// - Creation and completion of function Return_Current_HP '// - Creation and completion of function Return_Maximum_HP '// - Creation and completion of sub Melee_Attack(Direction) '// - Creation and completion of function Melee_Damage(POW, Player_DFT) clsPlayer.cls - Code:
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'// [June 21st, 2009 Update] '// - Updated sub Move(Direction) '// - Updated sub Melee_Attack(Direction, ID) '// - Creation and completion of function Melee_Damage(Total_POW, NPC_DFT) | |
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